What is this, a blog post after 7 years of absence? Yes, I am that excited.
After about 8.5 years, I am leaving Zwift. After they announced in February they were laying off staff, they then announced they were increasing prices, and by a fair amount, I decided it was time to look around. Having accumulated 28,520kms on Zwift, it isn’t an easy platform to walk away from. Whether it is the sunk cost fallacy or just being familiar with it, it’s not something I have done lightly.
Of all the alternatives, I got steered towards indieVelo and I am very glad I did. Having done quite a few rides now, and having chatted in their Discord server, I am liking what I have seen and heard.
Developed by George Gilbert, and released in June 2023, it has been developing at a breakneck pace. George is no stranger to virtual cycling and cycling as a whole. This from the website.
George Gilbert is the founder of indieVelo and continues to design, develop and publish the platform. As a former elite athlete, with 25 years experience as a software engineer, manager and program director in the computer industry, physical esports are his natural home. He has been the chairman of the Zwift Cycling Esports Commission, the President of the Commissaires Panel at multiple UCI Cycling Esports World Championships, a major event organiser running one of the test events ahead of the 2012 Olympic Games, and a former Vice-Chairman of the Board of Directors at British Cycling.
About – indieVelo
When you first ride on indieVelo, you can see some Zwift influences, but once you are out riding into a headwind, yes, wind is a factor, you can tell this is a different virtual cycling platform.
Braking is another welcome addition to virtual cycling. No going through a hairpin corner at 87kph here. You can choose to brake via a controller or automatically with the auto option being a setting that can be tweaked in your profile.
Riding out in the world for the first time, you can feel these things, and it adds a new aspect to indoor cycling.
I wont list all the features, you can read about them here.
What I do want to mention is the racing. It is so much more tactical than I expected. And it isnt just normal races, or scratch racing. You also get timetrial, points, elimination, keirin, team racing, fixed duration and fixed distance.
One thing to note about racing, a lot of the time, especially when you are new to the world, you will be racing against bots. I was a bit worried about this at first, until I started racing. Once you get a few races done, and you get ranked, the racing gets even better. Do not be put off by the bots. There are a LOT of them and they all have unique abilities.
indieVelo currently runs on Windows PC, Apple Mac, iOS (iPhone and iPad), Apple TV, Android and ChromeOS.
You can find out more at https://indievelo.com/ and Facebook. I encourage anyone looking for something different to take a look. So far, I have been hugely impressed and with updates coming weekly, I can only see a bright future ahead for indieVelo.